At the beginning of May, Unity released Unity 6 Preview, the first preview version of the Unity 6 engine set to debut by the end of 2023.
In addition to advancements in graphics systems and game development tools across various platforms, there are numerous new features to explore, such as:
– Introduction of Platform Browser for tracking which platforms Unity 6 supports for game deployment.
– Support for mobile browser gameplay via WebAssembly, enabling seamless transition from desktop to mobile browsers. Notably, it includes compass and GPS support, allowing games to utilize features not available on desktop.
– Desktop browser games now support WebGPU, enabling browsers to utilize the GPU for processing heavy graphics. This feature is currently in the experimental stage.
– Android games now support Java 17 and Android App Bundle, simplifying game submission to the Play Store.
– Unity Editor, the game development tool, now supports Windows on Arm, making it compatible with Unity Runtime for game development since 2023, allowing users to build games with Arm-based devices.
– Enhanced DirectX 12 performance on Windows through Split Graphics Jobs technique, improving processing of complex scenes.
– Improved compatibility with Microsoft GDK for games designed for both Windows and Xbox, enhancing code sharing capabilities.
Sources: Unity, Microsoft
TLDR: Unity’s latest release, Unity 6 Preview, introduces a host of new features and enhancements for game development, including expanded platform support, browser gameplay capabilities, and improved performance on Windows and Android platforms.
Leave a Comment