Unreal Engine Software version 5.5 introduces new enticing features such as the MetaHuman Animator, a tool for creating character facial animations. Gone are the days of relying on motion capture from actors’ faces, as this new version can now record just the voice of voice actors, automatically animating the characters’ faces to match their speech.
Another key feature is MegaLights, also known as “the Nanite of lights,” which allows for dynamic lighting effects with hundreds of dynamic light sources in a single scene. This enables scene creators to mix and match various lighting styles to create complex reflections and textures.
Additional features in this version include Virtual Scouting for VR glasses that support OpenXR standards, and the Mobile Forward Renderer for enhanced rendering performance in mobile gaming scenes. These features are already being utilized in Fortnite on iOS/Android versions.
TLDR: Unreal Engine 5.5 brings exciting new features such as the MetaHuman Animator for facial animations and MegaLights for dynamic lighting effects, along with Virtual Scouting and Mobile Forward Renderer enhancements.
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