According to a recent survey conducted by Griffin Gaming Partners and Rendered VC, it has been revealed that a whopping 95% of the 537 global studio games are currently in the process of developing or maintaining games in the Live Service genre. This implies that there are more than 500 studios that are actively creating or enhancing games like Destiny, Fortnite, and Diablo IV, which often feature Season Pass and Battle Pass systems.
The survey results also indicate that over 66% of studio games believe that Live Service games are crucial for long-term success, even though they may require more development time, ranging from 5 years or more. On the other hand, non-Live Service games typically take around 2-3 years to develop.
Furthermore, the report highlights that the majority of studios developing Live Service games require new content updates every 2 weeks to 1 month, as well as online system updates every 1-2 weeks, in order to engage and retain players.
TLDR: A recent survey shows that 95% of global studio games are focused on the development or maintenance of Live Service games. These games, such as Destiny, Fortnite, and Diablo IV, often feature Season Pass and Battle Pass systems. Additionally, over 66% of studios believe that Live Service games are crucial for long-term success. These games require more development time compared to non-Live Service games. To keep players engaged, regular content and online system updates are necessary.
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