Microsoft has introduced DirectSR as a new API in the DirectX family, designed to leverage the capabilities of GPUs for Super Resolution (SR) or enhancing image scaling. With NVIDIA DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS features already in the market for some time, the release of this API aims to simplify game development by allowing developers to simply write games to support DirectSR and let it handle the communication with GPUs on its own.
Additionally, Microsoft also has the Work Graphs API set to roll out in 2023, an API that enables GPUs to manage their own tasks automatically without waiting for commands solely from the CPU. This not only streamlines the programming process but also enhances work efficiency significantly.
TLDR: Microsoft introduces DirectSR API for enhanced image scaling using GPU capabilities and plans to launch Work Graphs API in 2023 to automate GPU task management for improved programming convenience and efficiency.
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