Home » New Features in Metal Gear Solid Δ: Snake Eater with Select Voiceover Enhancements and Adjustable Camera Angles

New Features in Metal Gear Solid Δ: Snake Eater with Select Voiceover Enhancements and Adjustable Camera Angles

At the Xbox Games Showcase 2024, Konami presented a new demo of Metal Gear Solid Δ: Snake Eater, a remake of the original game released in 2004. The gameplay showcased familiar scenes, providing a glimpse into the updated version. During the recent Xbox Podcast, Noriaki Okamura, the current producer of the Metal Gear Solid series, was invited to provide further details.

Okamura introduced himself as having worked at Konami for 30 years, with involvement in the Metal Gear Solid series as the producer of Portable Ops and Digital Graphic Novel (known as Bande Dessinee in Japan) for the PSP. He explained that they chose to remake Snake Eater instead of Solid 1 or 2 due to its placement in the timeline, making it accessible to new players unfamiliar with the series.

The title “Delta” signifies change or difference in Greek, representing the fresh perspective the remake aims to bring. Okamura discussed the various enhancements in this installment, from detailed character models and diverse facial expressions crafted by the development team without Motion Capture, to more realistic environments, plant models, and wildlife.

Sound-wise, there are new voiceovers in certain aspects, like control tutorials narrated by the original voice actor to maintain authenticity. The original game’s sound has been improved without compression, with the remake offering 7.1 surround sound options.

Regarding controls, Okamura mentioned the two camera styles available in the game – Legacy Style and New Style. Legacy features the traditional distant behind-the-character camera (similar to Subsistence), while New Style offers a popular over-the-shoulder aiming perspective for a modern feel.

Additionally, the game allows players to apply image filters to recreate the original version’s ambiance, adjusting colors to mimic the realistic visuals in the remake. Using filters can transform the game’s palette to a green tone in the jungle or brown hues in the research facility.

Metal Gear Solid Δ: Snake Eater is yet to have a release date but is confirmed for PC, PlayStation 5, and Xbox Series X/S. Stay tuned for the latest gameplay trailer.

TLDR: Konami showcased a new demo of Metal Gear Solid Δ: Snake Eater at the Xbox Games Showcase 2024, featuring updated gameplay and enhancements while preserving the essence of the original. Noriaki Okamura, the series’ current producer, discussed the remake’s approach and improvements, including visual and audio enhancements, camera options, and image filters for a nostalgic experience. The game is set to be released on PC, PlayStation 5, and Xbox Series X/S.

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