Roblox has reported its performance for the third quarter of 2024 with total revenue of 919.0 million dollars, marking a 29% increase from the same period the previous year. Despite a net loss of 240.4 million dollars, the company saw a 34% growth in bookings revenue from in-game purchases, totaling 1,128.5 million dollars.
The daily active users (DAUs) increased by 27% to 88.9 million accounts, with an average of 19.1 million paying players per month, showing a 30% rise. The total playtime in the quarter increased by 29% to 20.7 billion hours.
David Baszucki, CEO and co-founder of Roblox, expressed that the results for the third quarter reflect the company’s strength and efficiency in platform growth strategy. Roblox continues to strive towards becoming the world’s largest social gaming platform, focusing on innovation and security.
Source: Roblox
TLDR: Roblox’s Q3 2024 results show a significant revenue increase, growth in user base, and a continued focus on becoming the leading global gaming platform with a strong emphasis on innovation and security.
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