Hironobu Sakaguchi, the father of Final Fantasy, recently took the stage at the Final Fantasy 14 Fan Fest in London alongside Naoki Yoshida, the acclaimed developer of the recent installments, including FF14 and FF16.
Sakaguchi expressed his thoughts on FF16, praising it as a daring venture into uncharted territory. He believes that such boldness is in the very essence of the Final Fantasy series, which has always strived to push boundaries. He acknowledges the difficulty of creating something new when the series has such a long history. Fans often question why the developers don’t stick to the tried and tested formula that has brought them success in the past. However, Sakaguchi argues that sticking to the old formula isn’t what makes a Final Fantasy game truly worthy of the name.
He emphasizes that the spirit of Final Fantasy lies in its bravery, in the pursuit of new and exciting challenges. It is these elements that captivate players and draw them into the world of Final Fantasy. Sakaguchi commends Yoshida for tackling the numerous challenges present in FF16 and sees it as a true embodiment of what a Final Fantasy game should be.
Currently at 60 years old, Sakaguchi left Square Enix in 2003, with his final credit being FFX-2. Since then, he has founded his own game development company, Mistwalker, and has worked on notable titles such as Blue Dragon, The Last Story, Terra Battle, and Fantasian.
TLDR: Hironobu Sakaguchi, the creator of Final Fantasy, and Naoki Yoshida, the developer of the recent installments, appeared at the FF14 Fan Fest in London. Sakaguchi praised FF16 for its boldness in trying new things, emphasizing that the spirit of Final Fantasy lies in its bravery and the pursuit of fresh challenges. He commended Yoshida for taking on these challenges in FF16. Sakaguchi left Square Enix in 2003 and founded Mistwalker, working on games like Blue Dragon, The Last Story, Terra Battle, and Fantasian.