One of the selling points of the iPhone 15 Pro is its high-performance A17 Pro chip, coupled with a top-tier GPU. During its launch event, Apple advertised popular AAA-level games such as Resident Evil 4 Remake, Death Stranding, and AC: Mirage.
Recently, several Apple executives were interviewed by the gaming website IGN, focusing on their vision for the iPhone 15 Pro. Apple believes that the “best game console is the one you have with you,” which aligns with the vision of the iPhone 15 Pro.
In theory, the iPhone 15 Pro can be connected to a 4K monitor (thanks to its USB-C support) and play games like Resident Evil 4, just like a console. The issue of heat is confidently addressed by the team, assuring that both the hardware and software can handle high-performance gaming for extended periods. Apple takes measures to prevent overheating, leaving the game developers to decide how much customization they want. Apple’s role is primarily to provide tools like MetalFX.
The fact that iPhones, iPads, and Macs all share the same architecture allows games to be available on every Apple platform. For example, Death Stranding was announced for macOS and later expanded to iPhone, while Resident Evil Village follows a similar pattern.
Gaming controls can be touch-based on the screen or connected to a controller, depending on the developer’s preference. In the case of Death Stranding, Hideo Kojima preferred playing with a controller because the game was designed that way. Kojima wanted players to experience the game’s visuals without any distractions.
TLDR: The iPhone 15 Pro boasts a powerful A17 Pro chip and GPU, making it a competitive option for gaming. Through interviews with Apple executives, the device’s portability and ability to connect to external monitors for console-like experiences are highlighted. Apple focuses on preventing overheating, while game developers can take advantage of Apple’s standardized architecture. Gaming controls can be tailored to personal preference, with some games favoring controller input.